Kyle Casey's Eldrazi Fist. Decklist Stats Sample Hand. Sort by: Overview Color Cost Rarity. Artifact 8 4 Fist of Suns 4 Chromatic Lantern. Multi colored 3 3 Urban Evolution. Uncommon 7 3 Urban Evolution 4 Serum Visions. Deal Another Hand.
Gavin Verhey's Sun of Emrakul. Instant 6 4 Through the Breach 2 Path to Exile. Artifact 4 4 Fist of Suns. White 2 2 Path to Exile. Blue 4 4 Serum Visions. Black 5 3 Griselbrand 2 Thoughtseize. Red 8 4 Through the Breach 4 Faithless Looting.
Uncommon 4 4 Serum Visions. Mythic 7 4 Emrakul, the Aeons Torn 3 Griselbrand. Walter McManigal's Heroic Storm. Multi colored 4 4 Manamorphose. Gabriel Flores's Boros Burn. Planeswalker 2 2 Ajani Vengeant. Sorcery 2 2 Banefire. White 4 4 Path to Exile. Common 13 5 Mountain 4 Plains 4 Path to Exile. Uncommon 7 4 Boros Charm 3 Staggershock. Mythic 2 2 Ajani Vengeant. Austin B's Gifts Vine. Sorcery 1 1 Unburial Rites. Blue 3 3 Gifts Ungiven. Uncommon 4 3 Kitchen Finks 1 Unburial Rites.
Ethan Raffman's Beck Elves. Artifact 3 3 Cloudstone Curio. Uncommon 4 4 Heritage Druid. Mythic 2 2 Craterhoof Behemoth. Jack Watters's Akroma's Initiative. Enchantment 4 4 Legion's Initiative. Black 3 3 Inquisition of Kozilek. Uncommon 4 4 Boros Charm. Ross McClure's Tibalt Recursion. Planeswalker 4 4 Tibalt, the Fiend-Blooded.
Multi colored 4 4 Demigod of Revenge. Uncommon 6 2 Keldon Megaliths 4 Reassembling Skeleton. Mythic 4 4 Tibalt, the Fiend-Blooded. Dawn's GW Hatebears. Instant 4 4 Path to Exile. Green 7 4 Noble Hierarch 3 Scavenging Ooze. Uncommon 6 4 Ghost Quarter 2 Aven Mindcensor. John Lee's Tezzeret's Staff. Planeswalker 4 4 Tezzeret, Agent of Bolas. Creature 2 2 Emrakul, the Aeons Torn. Sorcery 4 4 Thoughtcast.
Blue 4 4 Thoughtcast. Multi colored 4 4 Tezzeret, Agent of Bolas. Common 10 6 Island 4 Thoughtcast. Adam Minniear's Pox-Rock.
Planeswalker 3 3 Liliana of the Veil. Sorcery 8 4 Inquisition of Kozilek 4 Smallpox. Instant 6 4 Abrupt Decay 2 Dismember. Artifact 2 2 Sword of Light and Shadow. Enchantment 4 4 Bitterblossom. Green 5 4 Tarmogoyf 1 Scavenging Ooze. Multi colored 4 4 Abrupt Decay. Common 8 2 Swamp 4 Abrupt Decay 2 Dismember. Nelson Rosenberg's Feeding The Pack.
Planeswalker 2 2 Garruk Wildspeaker. Sorcery 7 3 Genesis Wave 4 Search for Tomorrow. Land 20 19 Forest 1 Miren, the Moaning Well. It gives you something to trade or chump creatures with. It fills your graveyard for delirium. It also finds you lands for Uro so that you can put multiple lands into play the same turns more often.
This little common is the unsung hero of the deck as it has been for many decks before this one. Grisly Salvage is likely the second best version of self mill.
While Vessel of Nascency is interesting for Emrakul and delirium, paying another mana for a card with tons of shock lands and 1 mana spells is a real cost. Also keeping up mana for Grisly Salvage for a removal spell or a counterspell post sideboarding is definitely relevant. Grisly Salvage also helps finding creature bullets more easily, which can be extra relevant post sideboard with Reclamation Sage or when you have less removals and rely on Murderous Rider.
Meaningful 1-mana non-permanent spells is important to enable Uro for two main reasons. Firstly, it fills your graveyard so you can play Uro on schedule. Secondly, it lets you double spell with Uro the turn you either play it from your hand or escape it from your graveyard which is the kind of absurd turns that win you games.
Fatal Push needs little to no introduction. Quite the one two punch. Possibly the best card in the format and a major reason to play black.
Thoughtseize is almost great against every deck, except for monoblack aggro and more aggressive red decks where it is still fine. It works well with Uro as a 1 mana spell mentioned earlier, but it also goes well with the life gain buffer Uro provides. Fixes your mana in a pretty color intensive deck like Swedish Sultai, transforms into a tutor for a spell or land late game that lets you play fewer amount of cards that you like to have available both pre — and post sideboard. Together with Uro, it lets Swedish Sultai have some of the best top decks in the format, while having enough of a mana source count to cast all your spells.
Jace is quite amazing in the deck as he has a unique way of synergizing with the deck on so many levels. It basically makes not only Uro a better card but almost every other card as well. Firstly it lets you loot Uro into the graveyard if you wish. Jace is also great with cheap efficient instant and sorceries that you can flash back, which we already want to make Uro better in the first place. The sequence of Jace on turn 2, followed by a Satyr Wayfinder or Grisly Salvage lets you flip Jace right away to start netting value from him.
It also helps you find instant and sorceries to flash back with Jace, which expands your range quite a lot. Having this type of velocity, seeing more cards and being able to find for example your Thoughtseizes when they are crucial is an amazing tool to have. Lastly, Jace becomes even better post sideboard as it puts your opponent in a peculiar situation where together with Tireless Tracker forces them to keep removals against a deck which removals are inherently bad against, as Swedish Sultai thrives on any 1 for 1 trade it can make to slow the game down.
Finglonger plays Spell Pierce from his hand. Re: Emrakul and Journey to Nowhere Spells only exist on the stack. In this case, the targeting is done by Joyrney of Nowhere when it's already on the battlefield. Because of that, it's a permanent and not a spell, and the ability can target Emrakul. Same thing with Oblivion Ring.
Level 2 Judge. Re: Emrakul and Journey to Nowhere Prepare to keep answering to this question for a long time in future now. The seven cardinal sins of Legacy: 1. Discuss the unbanning of Land Tax Earthcraft. Argue that banning Force of Will would make the format healthier.
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